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Standard Shaders (PBR)

Foliage Shader

Options relevant to the orels1/Standard Foliage shader


Renamed Shader

This shader was previously known as Standrd Cutout and has been renamed as all of the PBR shaders now support Cutout/Transparent/Opaque/Fade render modes.

It will receive relevant features in the future

Foliage InspectorFoliage Inspector

Settings

  • Cutoff: Controls the alpha cutoff value
  • Alpha to Coverage (A2C): Enables native Alpha to Coverage support. This results in cleaner edges with less aliasing if MSAA is enabled
  • Enable Dither Fade: Enables distance-based dither fade.
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Dither Fade