Standard Shaders (PBR)
Foliage Shader
Options relevant to the orels1/Standard Foliage shader
Renamed Shader
This shader was previously known as Standrd Cutout and has been renamed as all of the PBR shaders now support Cutout/Transparent/Opaque/Fade render modes.
It will receive relevant features in the future
Foliage Inspector
Settings
- Cutoff: Controls the alpha cutoff value
- Alpha to Coverage (A2C): Enables native Alpha to Coverage support. This results in cleaner edges with less aliasing if MSAA is enabled
- Enable Dither Fade: Enables distance-based dither fade.