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Standard Shaders (PBR)

LTCGI Shader

Options relevant to the orels1/Standard LTCGI shader


A special variant of the main shader with included LTCGI support. If you are not aware of what LTCGI is - it's a great modern Realtime area light algorithm that was implemented to run in VRChat by _pi_, check out their repo!

A demo of ORL Standard with LTCGI integration

LTCGI Dependency

You must import the LTCGI package into the project for the shader to work correctly

LTCGI InspectorLTCGI Inspector

Settings

  • Integrate LTCGI: Toggles LTCGI on and off
  • Enable on Mobile: Allows LTCGI effects to be calculated on mobile platforms
  • Clamp Brightness: Enabled brightness normalization and clamping to prevent brightness spikes
    • Max Brightness: Maximum allowed brightness
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